As the game's protagonist, players assume the role of a young inheritor, immersing themselves in the challenges of hotel management.
玩家扮演游戏主角 —— 一位年轻的继承者,沉浸于酒店经营的种种挑战之中。

In each level, players face the task of efficiently removing designated furniture from the guest's room within a set time frame, and restoring the space to its original state.
每一关,玩家需要在限定时间内高效地移走客房中指定的家具,并将空间恢复原状。
Upon successful completion, players receive the removed furniture and coins as rewards.
成功完成后,玩家会获得移走的家具与金币作为奖励。
Our art style embodies a cartoonish Chinese aesthetic, highlighting elements such as peaches, pandas, and bamboo. A predominant light-purple color palette, complemented by minimal black and white accents, is employed.
我们的美术风格是卡通化的中国审美,突出桃子、熊猫与竹子等元素。以浅紫为主色调, 辅以少量黑白点缀。
As Technical Artist, I worked across gameplay scripting, 2D lighting, character rigging & animation, and in-game visual effects.
作为技术美术,我的工作横跨玩法脚本、2D 灯光、角色绑定与动画,以及游戏内视觉效果。